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Dodge vs. Stamina Guide Part 2
Author:admin Date:7/30/2009 Source:http://www.cartvip.com
Since Dodge is just a percentage, there is no guarantee that you'll dodge that hit at low health and you might die just as easily. However, since we have already explained how Stamina does not help in this situation, a chance at not being killed is better than nothing. It is hard to get enough stamina to survive another hit. With bosses hitting as much as they do, you would need a large amount of Stamina just to get in the range of surviving the hit and even then things can go wrong,
As above, "Burst time" described as such. Assuming that a tank is kept at full health whenever possible and particularly assuming that whenever a tank is missed at least once by a boss, there's always enough time for healing spells to arrive which will top him off. How long will it be until the tank is hit enough times in a row to at least kill him unless he is healed during the string of hits?
In fact, this is the time between periods of low health. Since a boss can burst you to low health, you need to be healed during the burst or dodge an attack. Once again, more stamina does not help unless you get enough to take another hit. This is hard to do so dodge is the only thing that will help you here. The higher your dodge, the more likely you are to dodge an attack during the burst and the less likely your healers are to die from a heart attack while constantly big healing you from the brink of death.
As mentioned above, it results in another interesting point named healer mana efficiency. If you're constantly at low health, your healers will only be able to use their quick, mana inefficient heals due to a higher risk of you dying while they queue up a long heal. While if you dodge during the burst, your healers have more chance to provide constant, less spiky healing, letting them last longer. No matter how much stamina you've, if your healers are out of mana, you're dead. There's not much more to say about this, but Dodge increasing mana efficiency is very important. No one wants to be that mana sponge that runs his or her healers OOM after every trash pull.
Now it's up to you how to choose your gear. If you really want to stack Stamina, go ahead and stack Stamina. You can talk to your healers and see if they think you are a mana sponge. If they do, you might want to look at getting more Dodge. If they do not, keep on doing what you are doing. Do not preach on the forums about how stacking Stamina is the only way, because it really is not.
Note that Stamina is nice to have but the benefits do not outweigh the cost. Taking more overall damage and putting more stress on heals are both side effects of stacking Stamina. If you have enough health to survive, Dodge is the better choice. In later raids, harder hitting bosses may require more Stamina and if you get enough Dodge to feel the diminishing returns, you may want to look at Stamina more.
As above, "Burst time" described as such. Assuming that a tank is kept at full health whenever possible and particularly assuming that whenever a tank is missed at least once by a boss, there's always enough time for healing spells to arrive which will top him off. How long will it be until the tank is hit enough times in a row to at least kill him unless he is healed during the string of hits?
In fact, this is the time between periods of low health. Since a boss can burst you to low health, you need to be healed during the burst or dodge an attack. Once again, more stamina does not help unless you get enough to take another hit. This is hard to do so dodge is the only thing that will help you here. The higher your dodge, the more likely you are to dodge an attack during the burst and the less likely your healers are to die from a heart attack while constantly big healing you from the brink of death.
As mentioned above, it results in another interesting point named healer mana efficiency. If you're constantly at low health, your healers will only be able to use their quick, mana inefficient heals due to a higher risk of you dying while they queue up a long heal. While if you dodge during the burst, your healers have more chance to provide constant, less spiky healing, letting them last longer. No matter how much stamina you've, if your healers are out of mana, you're dead. There's not much more to say about this, but Dodge increasing mana efficiency is very important. No one wants to be that mana sponge that runs his or her healers OOM after every trash pull.
Now it's up to you how to choose your gear. If you really want to stack Stamina, go ahead and stack Stamina. You can talk to your healers and see if they think you are a mana sponge. If they do, you might want to look at getting more Dodge. If they do not, keep on doing what you are doing. Do not preach on the forums about how stacking Stamina is the only way, because it really is not.
Note that Stamina is nice to have but the benefits do not outweigh the cost. Taking more overall damage and putting more stress on heals are both side effects of stacking Stamina. If you have enough health to survive, Dodge is the better choice. In later raids, harder hitting bosses may require more Stamina and if you get enough Dodge to feel the diminishing returns, you may want to look at Stamina more.
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