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LOTRO Lore-Master Guide

Author:cartvip Date:3/22/2009 Source:http://www.cartvip.com

   It is challenging to play lore-master but most of all fun in Lord of the Ring online. Playing it as the "caster" type, there is something about that playing style that keeps drawing back. It has a subtlety and grace that it stands out from other classes, in that its offense is more cerebral in form. Caster-types are often themed as intellectuals, with a store of secretive, arcane knowledge known only to the select, and the lore-master is certainly no exception to this rule.
With its knowledge-based arsenal of tricks and reveries, its ties to the flora and fauna and forces of nature, and its connection to an ancient lore lost to the present world.
Playing this type of class is the complexity involved. Lore-masters, following the traditional "magic" archetype, are clever and wise sages, so it makes sense that the layered play-style of a lore-master would reflect this. As a lore-master, you will be called upon to make quick and often tricky decisions to save yourself or assist your fellowship members. You will often have to decide the best course of action in handling a large group of enemies. You will also likely have to learn to adjust your play style to group or solo dynamics. Most of all, should prepare for a bit of challenge and fun!
The lore-master wields the power of ancient and forgotten knowledge. For the most part, the lore-master is able to hander or even damage foes. The strange and magical powers of the Lore Master allow him to heal wounds, and cure sickness. Some rare and powerful Lore Masters can communicate with animals and rely on these pets for aid in battle. No doubt, the lore master will be the class in demand for every fellowship setting out on Middle Earth. With the ability to debuff enemies, damage them, and even act as a secondary healer. The diverse skill set will make the Lore master useful for every occasion.
On the one hand, the lore masters are seekers of knowledge and the guardian of wisdom. Their knowledge of ancient lore allows them to confuse and stun foes as well as protect against the dark powers of the enemy. And also the lore masters are able to call animals to their aid.
On the other hand, the lore masters are the unparalleled masters of crowd control with the ability to trap creatures and keep them from hurting their allies. They have many skills that invoke the natural world of middle-earth but it is draining on the will thus costing them morale to fuel some of those powerful skills. Because of this, they must rely on their pets to supplement their ability to take damage.
Different lore-masters will tell you differently what a lore-master's primary role is in a group, but most will probably tell you that a good percentage involves crowd control, with hardy doses of debuffing and mezzing the target. The lore-master certainly has the selection of roots, slows, stuns and mezzes to make this a possibility. This dynamic correlate what a good lore-master's primary role is: a crowd controller with strong secondary roles of backup-buffer/power supplier, healer, and DPSer.
Versatility is the lore-master's greatest asset! They can do a little bit of just about everything. The lore-master's strength lies in the ability to leap into a certain role when called for it: If we need to stand back and mez and root, we are masters of it. If we need to team up our tricks with a burglar for some major mezzing and riddling for some superior crowd control, we can do it too. If we need to help the minstrel heal, we can easily fill the bill. If we need to distract or taunt targets, or add to the DPS, we can usually do that to, depending on which traits we have equipped, or which pet we're fighting with. We can buff, debuff, daze, damage, heal and rez. We can slow or root. We can cure, power-up, and help keep everyone in the group in top nick! We can even make use of our extensive knowledge to tell exactly where an enemy's own strengths. 
By virtue of its caster class, the lore-master is not especially hardy. We aren't as delicate as some MMO caster classes have traditionally been in the past, or in other MMO worlds--and we can even melee a bit when called to--we still have relatively lower morale than some of the other Lord of the Ring online classes. You certainly can equip some traits and high level gear and make yourself significantly sturdier, but morale just is never going to be the lore master's greatest redeeming value, in comparison to other classes, no matter what some lore-master's will boast of themselves.
In lieu of their caster status, DPS isn't a lore master's highest ranking virtue. Casters have traditionally been high on the damage, though this is just not a lore-master's specialty in Lord of the Ring online. We can do decent enough damage with several of our skills. But once again, high DPS is not a lore-master's primary focus, and for some players who come new to Lord of the Ring online expecting the caster class to be the end-all of damage, a slight disappointment might be in store

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